Class RelevancyTests | Unity NetCode | 0.3.0-preview.3
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    Class RelevancyTests

    Inheritance
    Object
    RelevancyTests
    Namespace: Unity.NetCode.Tests
    Syntax
    public class RelevancyTests

    Methods

    ChangeRelevantSetAtRuntimeReachTheClient(Int32)

    Declaration
    public void ChangeRelevantSetAtRuntimeReachTheClient(int ghostsPerFrame)
    Parameters
    Type Name Description
    Int32 ghostsPerFrame

    EmptyIsIrrelevantSetSendsAllGhosts()

    Declaration
    public void EmptyIsIrrelevantSetSendsAllGhosts()

    EmptyIsRelevantSetSendsNoGhosts()

    Declaration
    public void EmptyIsRelevantSetSendsNoGhosts()

    FullIsIrrelevantSetSendsNoGhosts()

    Declaration
    public void FullIsIrrelevantSetSendsNoGhosts()

    FullIsRelevantSetSendsAllGhosts()

    Declaration
    public void FullIsRelevantSetSendsAllGhosts()

    HalfIsIrrelevantSetSendsHalfGhosts()

    Declaration
    public void HalfIsIrrelevantSetSendsHalfGhosts()

    HalfIsRelevantSetSendsHalfGhosts()

    Declaration
    public void HalfIsRelevantSetSendsHalfGhosts()

    MarkedIrrelevantAtSpawnIsNeverSeen()

    Declaration
    public void MarkedIrrelevantAtSpawnIsNeverSeen()

    MarkedIrrelevantIsDespawned()

    Declaration
    public void MarkedIrrelevantIsDespawned()

    MarkIrrelevantAtRuntimeReachTheClient(Int32)

    Declaration
    public void MarkIrrelevantAtRuntimeReachTheClient(int ghostsPerFrame)
    Parameters
    Type Name Description
    Int32 ghostsPerFrame

    MarkRelevantAtRuntimeReachTheClient(Int32)

    Declaration
    public void MarkRelevantAtRuntimeReachTheClient(int ghostsPerFrame)
    Parameters
    Type Name Description
    Int32 ghostsPerFrame

    ToggleEveryFrameDoesNotRepetedlySpawn()

    Declaration
    public void ToggleEveryFrameDoesNotRepetedlySpawn()
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