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    Struct GhostComponent

    Temporary type, used to upgrade to new component type, to be removed before final 1.0

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    [Obsolete("GhostComponent has been deprecated. Use GhostInstance instead (UnityUpgradable) -> GhostInstance", true)]
    public struct GhostComponent : IComponentData, IQueryTypeParameter
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