docs.unity.cn
    Show / Hide Table of Contents

    Struct GhostDistancePartitionShared

    Index information per entity used for distance based Importance scaling.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    public struct GhostDistancePartitionShared : ISharedComponentData, IQueryTypeParameter

    Fields

    Index

    Determines which tile index the entity belongs to.

    Declaration
    public int3 Index
    Field Value
    Type Description
    int3
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023