docs.unity.cn
    Show / Hide Table of Contents

    Struct GhostOwnerComponent

    Temporary type, used to upgrade to new component type, to be removed before final 1.0

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    [Obsolete("GhostOwnerComponent has been deprecated. Use GhostOwner instead (UnityUpgradable) -> GhostOwner", true)]
    public struct GhostOwnerComponent : IComponentData, IQueryTypeParameter
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023