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    Struct GhostSpawnQueueComponent

    Temporary type, used to upgrade to new component type, to be removed before final 1.0

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    [Obsolete("GhostSpawnQueueComponent has been deprecated. Use GhostSpawnQueueComponent instead (UnityUpgradable) -> GhostSpawnQueue", true)]
    public struct GhostSpawnQueueComponent : IComponentData, IQueryTypeParameter
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