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    Struct IncomingCommandDataStreamBuffer

    This buffer stores a single incoming command packet. One per NetworkStream (client). A command packet contains commands for CommandSendSystem.k_InputBufferSendSize (default 4) ticks where 3 of them are delta compressed. It also contains some timestamps etc for ping calculations.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    public struct IncomingCommandDataStreamBuffer : IBufferElementData

    Fields

    Value

    The buffer content

    Declaration
    public byte Value
    Field Value
    Type Description
    Byte
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