docs.unity.cn
    Show / Hide Table of Contents

    Struct NetworkIdComponent

    Temporary type, used to upgrade to new component type, to be removed before final 1.0

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    [Obsolete("NetworkIdComponent has been deprecated. Use NetworkId instead (UnityUpgradable) -> NetworkId", true)]
    public struct NetworkIdComponent : IComponentData, IQueryTypeParameter
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023