Struct PredictedGhostSpawnList Tag added to the singleton entity that contains the PredictedGhostSpawn buffer. Inherited Members ValueType.Equals(Object) ValueType.GetHashCode() Object.Equals(Object, Object) Object.ReferenceEquals(Object, Object) Object.GetType() Namespace: Unity.NetCode Syntax public struct PredictedGhostSpawnList : IComponentData, IQueryTypeParameter