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    Field SupportAutoCommandTarget

    Automatically send all ICommandData buffers if the ghost is owned by the current connection, AutoCommandTarget.Enabled is true and the ghost is predicted.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    [Tooltip("Automatically sends all `ICommandData` buffers when the following conditions are met: \n\n - The ghost is owned by the current connection.\n\n - AutoCommandTarget is added, and Enabled is true.\n\n - The ghost is predicted.")]
    public bool SupportAutoCommandTarget
    Returns
    Type Description
    bool
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