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    Field GhostRelevancySet

    A sorted collection of (connection, ghost) pairs, that should be used to specify which ghosts, for a given connection, should be replicated (or not replicated, based on the GhostRelevancyMode) for the current simulated tick.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public readonly NativeParallelHashMap<RelevantGhostForConnection, int> GhostRelevancySet
    Returns
    Type Description
    NativeParallelHashMap<RelevantGhostForConnection, int>
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