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    Field MinDistanceScaledSendImportance

    The minimum importance considered for inclusion in a snapshot after applying distance based priority scaling. Any ghost importance lower than this value will not be send every frame even if there is enough space in the packet.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public int MinDistanceScaledSendImportance
    Returns
    Type Description
    int
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