Field EnableClientServerBootstrap
Denotes if the ClientServerBootstrap (or any derived version of it) should be triggered on game boot. Project-wide setting, overridable via the OverrideAutomaticNetCodeBootstrap MonoBehaviour.
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
[Header("NetCode")]
[Tooltip("Denotes if the ClientServerBootstrap (or any derived version of it) should be triggered on game boot. Project-wide setting (when this config is applied in the Netcode tab), overridable via the OverrideAutomaticNetCodeBootstrap MonoBehaviour.")]
[SerializeField]
public NetCodeConfig.AutomaticBootstrapSetting EnableClientServerBootstrap
Returns
| Type | Description |
|---|---|
| NetCodeConfig.AutomaticBootstrapSetting |