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    Field EnableClientServerBootstrap

    Denotes if the ClientServerBootstrap (or any derived version of it) should be triggered on game boot. Project-wide setting, overridable via the OverrideAutomaticNetCodeBootstrap MonoBehaviour.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    [Header("NetCode")]
    [Tooltip("Denotes if the ClientServerBootstrap (or any derived version of it) should be triggered on game boot. Project-wide setting (when this config is applied in the Netcode tab), overridable via the OverrideAutomaticNetCodeBootstrap MonoBehaviour.")]
    [SerializeField]
    public NetCodeConfig.AutomaticBootstrapSetting EnableClientServerBootstrap
    Returns
    Type Description
    NetCodeConfig.AutomaticBootstrapSetting
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