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    Field LastReceivedSnapshotByRemote

    The last snapshot (tick) received from the remote peer.

    For the client, it represents the last received snapshot received from the server.

    For the server, it is the last acknowledge packet that has been received by client.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public NetworkTick LastReceivedSnapshotByRemote
    Returns
    Type Description
    NetworkTick
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