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    Field NumPacketsCulledAsArrivedOnSameFrame

    The Netcode package can only process one snapshot per render frame. If 2+ arrive on the same frame, we'll clobber one of them without processing it.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public ulong NumPacketsCulledAsArrivedOnSameFrame
    Returns
    Type Description
    ulong
    Remarks

    This is also called a "Packet Burst".

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