Field NumPacketsCulledAsArrivedOnSameFrame
The Netcode package can only process one snapshot per render frame. If 2+ arrive on the same frame, we'll clobber one of them without processing it.
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public ulong NumPacketsCulledAsArrivedOnSameFrame
Returns
| Type | Description |
|---|---|
| ulong |
Remarks
This is also called a "Packet Burst".