Class ComponentExtensions | Unity Physics | 0.3.2-preview
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    Class ComponentExtensions

    Inheritance
    Object
    ComponentExtensions
    Namespace: Unity.Physics.Extensions
    Syntax
    public static class ComponentExtensions

    Methods

    ApplyAngularImpulse(ref PhysicsVelocity, PhysicsMass, float3)

    Declaration
    public static void ApplyAngularImpulse(this ref PhysicsVelocity velocityData, PhysicsMass massData, float3 impulse)
    Parameters
    Type Name Description
    PhysicsVelocity velocityData
    PhysicsMass massData
    float3 impulse

    ApplyImpulse(ref PhysicsVelocity, PhysicsMass, Translation, Rotation, float3, float3)

    Declaration
    public static void ApplyImpulse(this ref PhysicsVelocity pv, PhysicsMass pm, Translation t, Rotation r, float3 impulse, float3 point)
    Parameters
    Type Name Description
    PhysicsVelocity pv
    PhysicsMass pm
    Translation t
    Rotation r
    float3 impulse
    float3 point

    ApplyLinearImpulse(ref PhysicsVelocity, PhysicsMass, float3)

    Declaration
    public static void ApplyLinearImpulse(this ref PhysicsVelocity velocityData, PhysicsMass massData, float3 impulse)
    Parameters
    Type Name Description
    PhysicsVelocity velocityData
    PhysicsMass massData
    float3 impulse

    GetAngularVelocity(PhysicsVelocity, PhysicsMass, Rotation)

    Declaration
    public static float3 GetAngularVelocity(this PhysicsVelocity velocityData, PhysicsMass massData, Rotation rotData)
    Parameters
    Type Name Description
    PhysicsVelocity velocityData
    PhysicsMass massData
    Rotation rotData
    Returns
    Type Description
    float3

    GetCenterOfMass(PhysicsMass, Translation, Rotation)

    Declaration
    public static float3 GetCenterOfMass(PhysicsMass massData, Translation posData, Rotation rotData)
    Parameters
    Type Name Description
    PhysicsMass massData
    Translation posData
    Rotation rotData
    Returns
    Type Description
    float3

    GetLinearVelocity(PhysicsVelocity, PhysicsMass, Translation, Rotation, float3)

    Declaration
    public static float3 GetLinearVelocity(this PhysicsVelocity velocityData, PhysicsMass massData, Translation posData, Rotation rotData, float3 point)
    Parameters
    Type Name Description
    PhysicsVelocity velocityData
    PhysicsMass massData
    Translation posData
    Rotation rotData
    float3 point
    Returns
    Type Description
    float3

    SetAngularVelocity(ref PhysicsVelocity, PhysicsMass, Rotation, float3)

    Declaration
    public static void SetAngularVelocity(this ref PhysicsVelocity velocityData, PhysicsMass massData, Rotation rotData, float3 angularVelocity)
    Parameters
    Type Name Description
    PhysicsVelocity velocityData
    PhysicsMass massData
    Rotation rotData
    float3 angularVelocity
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