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    Interface BoundingVolumeHierarchy.IRaycastLeafProcessor

    Namespace: Unity.Physics
    Syntax
    public interface IRaycastLeafProcessor

    Methods

    RayLeaf<T>(RaycastInput, Int32, ref T)

    Declaration
    bool RayLeaf<T>(RaycastInput input, int leafData, ref T collector)
        where T : struct, ICollector<RaycastHit>
    Parameters
    Type Name Description
    RaycastInput input
    Int32 leafData
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
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