Struct CollisionWorldProxy | Unity Physics | 0.6.0-preview.3
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    Struct CollisionWorldProxy

    Proxy component data structure for CollisionWorld to use in DataFlowGraph nodes.

    Namespace: Unity.Physics
    Syntax
    public struct CollisionWorldProxy : IComponentData

    Properties

    IsCreated

    Declaration
    public bool IsCreated { get; }
    Property Value
    Type Description
    Boolean

    Methods

    ToCollisionWorld()

    Declaration
    public CollisionWorld ToCollisionWorld()
    Returns
    Type Description
    CollisionWorld

    See Also

    Unity.Physics.ColliderCastNode
    Unity.Physics.RaycastNode
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