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    Class ISimulationEventUtilities

    A simulation event utility class.

    Inheritance
    Object
    ISimulationEventUtilities
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Physics
    Syntax
    public static class ISimulationEventUtilities

    Methods

    CompareEvents<T>(T, T)

    Compare events.

    Declaration
    public static int CompareEvents<T>(T thisEvent, T otherEvent)
        where T : struct, ISimulationEvent<T>
    Parameters
    Type Name Description
    T thisEvent

    this event.

    T otherEvent

    The other event.

    Returns
    Type Description
    Int32

    Negative number if this object is less than the other, 0 if they are equal, or positive if this is greater.

    Type Parameters
    Name Description
    T

    Generic type parameter.

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