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    Struct ImpulseEvents.Enumerator

    An enumerator.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Physics
    Syntax
    public struct Enumerator

    Properties

    Current

    Gets or sets the current.

    Declaration
    public ImpulseEvent Current { readonly get; }
    Property Value
    Type Description
    ImpulseEvent

    The current.

    Methods

    MoveNext()

    Determines if we can move next.

    Declaration
    public bool MoveNext()
    Returns
    Type Description
    Boolean

    True if we can, false otherwise.

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