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    Struct TriggerEvents.Enumerator

    An enumerator.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Physics
    Syntax
    public struct Enumerator

    Properties

    Current

    Gets or sets the current.

    Declaration
    public TriggerEvent Current { readonly get; }
    Property Value
    Type Description
    TriggerEvent

    The current.

    Methods

    MoveNext()

    Determines if we can move next.

    Declaration
    public bool MoveNext()
    Returns
    Type Description
    Boolean

    True if it succeeds, false if it fails.

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