Struct ColliderCastHit
A hit from a collider cast query.
Implements
Inherited Members
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public struct ColliderCastHit : IQueryResult
Fields
| Name | Description |
|---|---|
| QueryColliderKey | Collider key of the query collider. |
Properties
| Name | Description |
|---|---|
| ColliderKey | Gets or sets the collider key. |
| Entity | Gets or sets the entity. |
| Fraction | Fraction of the distance along the Ray where the hit occurred. |
| Material | Gets or sets the material. |
| Position | The point in query space where the hit occurred. |
| RigidBodyIndex | Gets or sets the zero-based index of the rigid body. |
| SurfaceNormal | Gets or sets the surface normal. |
Methods
| Name | Description |
|---|---|
| ToString() | Convert this object into a string representation. |