Struct CompoundCollider.ColliderBlobInstance
Input to the compound collider creation function Create(NativeArray<ColliderBlobInstance>). Represents one child of the compound collider and its local transformation relative to the compound collider.
Inherited Members
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public struct CompoundCollider.ColliderBlobInstance
Fields
| Name | Description |
|---|---|
| Collider | The child collider. |
| CompoundFromChild | The child transform relative to the compound collider. |
| Entity | The Entity that this Child is associated with. Default value is Null. If creating a CompoundCollider manually using Create(NativeArray<ColliderBlobInstance>), you can set this field to any value you want and interpret it the way you want to. |