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    Struct ContactPoint

    A contact point in a manifold. All contacts share the same normal.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Physics
    Assembly: solution.dll
    Syntax
    public struct ContactPoint

    Fields

    Name Description
    Distance

    Separating distance along the manifold normal.

    Position

    World space position on object B.

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