docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Method PreGroupUpdateCallback

    PreGroupUpdateCallback()

    Called before the systems in this group are updated. It is useful in cases of needing to store system state (such as NativeArrays, NativeLists etc), before it is ran in a custom group.

    Declaration
    protected abstract void PreGroupUpdateCallback()
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)