Method OverlapSphere
OverlapSphere(float3, float, ref NativeList<DistanceHit>, CollisionFilter, QueryInteraction)
Overlap sphere.
Declaration
public bool OverlapSphere(float3 position, float radius, ref NativeList<DistanceHit> outHits, CollisionFilter filter, QueryInteraction queryInteraction = QueryInteraction.Default)
Parameters
| Type | Name | Description |
|---|---|---|
| float3 | position | The position. |
| float | radius | The radius. |
| NativeList<DistanceHit> | outHits | [in,out] The out hits. |
| CollisionFilter | filter | Specifies the filter. |
| QueryInteraction | queryInteraction | (Optional) The query interaction. |
Returns
| Type | Description |
|---|---|
| bool | True if there is a hit, false otherwise. |