Struct SuspendResumeEvent
Namespace: Unity.Platforms
Syntax
public struct SuspendResumeEvent
Constructors
SuspendResumeEvent(Boolean)
Declaration
public SuspendResumeEvent(bool suspend)
Parameters
| Type | Name | Description |
|---|---|---|
| Boolean | suspend |
Properties
Suspend
Declaration
public bool Suspend { get; }
Property Value
| Type | Description |
|---|---|
| Boolean |