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    Class PostProcessBundle

    A tuple-like class that holds reference to an effect settings and its associated attribute and renderer.

    Inheritance
    Object
    PostProcessBundle
    Namespace: UnityEngine.Rendering.PostProcessing
    Syntax
    public sealed class PostProcessBundle : object

    Properties

    attribute

    The attribute set on the effect.

    Declaration
    public PostProcessAttribute attribute { get; }
    Property Value
    Type Description
    PostProcessAttribute

    settings

    The settings for the effect.

    Declaration
    public PostProcessEffectSettings settings { get; }
    Property Value
    Type Description
    PostProcessEffectSettings
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