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    Enum VignetteMode

    A list of available render modes for the Vignette effect.

    Namespace: UnityEngine.Rendering.PostProcessing
    Syntax
    public enum VignetteMode : int

    Fields

    Name Description Value
    Classic

    This mode offers parametric controls for the position, shape and intensity of the Vignette.

    Masked

    This mode multiplies a custom texture mask over the screen to create a Vignette effect.

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