Custom
You can define your own custom Mesh. To do this, you need to specify a set of vertices in the Custom Geometry field:
// Vertical Plane
0, 0, 0
1, 0, 0
0, 1, 0
1, 1, 0
The order to specify vertices is to follow a backwards Z pattern for each face:
Repeat for each adjacent face until you have created the shape you want.