Enum MeshSyncState | ProBuilder | 4.3.1
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    Enum MeshSyncState

    Describes why a @"UnityEngine.ProBuilder.ProBuilderMesh" is considered to be out of sync with it's UnityEngine.MeshFilter component.

    Namespace: UnityEngine.ProBuilder
    Syntax
    public enum MeshSyncState

    Fields

    Name Description
    InstanceIDMismatch

    The MeshFilter mesh is not owned by the ProBuilderMesh component. Use @"UnityEngine.ProBuilder.ProBuilderMesh.MakeUnique" to remedy.

    InSync

    The mesh is in sync.

    Lightmap

    The mesh is valid, but does not have a UV2 channel.

    Null

    The MeshFilter mesh is null.

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