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    Class Normals

    Provides functions to help calculate normals and tangents for a mesh.

    Inheritance
    Object
    Normals
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.ProBuilder
    Syntax
    public static class Normals

    Methods

    CalculateNormals(ProBuilderMesh)

    Calculates the normals for a mesh, taking into account smoothing groups.

    Declaration
    public static void CalculateNormals(ProBuilderMesh mesh)
    Parameters
    Type Name Description
    ProBuilderMesh mesh

    The mesh to calculate normals for.

    CalculateTangents(ProBuilderMesh)

    Calculates the tangents for a mesh.

    Declaration
    public static void CalculateTangents(ProBuilderMesh mesh)
    Parameters
    Type Name Description
    ProBuilderMesh mesh

    The mesh to calculate tangents for.

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