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    Class PropertyTable

    Inheritance
    Object
    TreeView
    PropertyTable
    Inherited Members
    TreeView.Reload()
    TreeView.Repaint()
    TreeView.GetCellRectForTreeFoldouts(Rect)
    TreeView.GetRowRect(Int32)
    TreeView.GetRows()
    UnityEditor.IMGUI.Controls.TreeView.FindRows(System.Collections.Generic.IList<System.Int32>)
    TreeView.FindItem(Int32, TreeViewItem)
    TreeView.FindRowOfItem(TreeViewItem)
    UnityEditor.IMGUI.Controls.TreeView.GetFirstAndLastVisibleRows(System.Int32, System.Int32)
    TreeView.ExpandAll()
    TreeView.CollapseAll()
    TreeView.SetExpandedRecursive(Int32, Boolean)
    TreeView.SetExpanded(Int32, Boolean)
    UnityEditor.IMGUI.Controls.TreeView.SetExpanded(System.Collections.Generic.IList<System.Int32>)
    TreeView.GetExpanded()
    TreeView.IsExpanded(Int32)
    TreeView.GetSelection()
    UnityEditor.IMGUI.Controls.TreeView.SetSelection(System.Collections.Generic.IList<System.Int32>)
    UnityEditor.IMGUI.Controls.TreeView.SetSelection(System.Collections.Generic.IList<System.Int32>, UnityEditor.IMGUI.Controls.TreeViewSelectionOptions)
    TreeView.IsSelected(Int32)
    TreeView.HasSelection()
    TreeView.HasFocus()
    TreeView.SetFocus()
    TreeView.SetFocusAndEnsureSelectedItem()
    TreeView.SelectionClick(TreeViewItem, Boolean)
    TreeView.BeginRename(TreeViewItem)
    TreeView.BeginRename(TreeViewItem, Single)
    TreeView.EndRename()
    TreeView.FrameItem(Int32)
    TreeView.SelectAllRows()
    TreeView.GetFoldoutIndent(TreeViewItem)
    TreeView.GetContentIndent(TreeViewItem)
    UnityEditor.IMGUI.Controls.TreeView.SortItemIDsInRowOrder(System.Collections.Generic.IList<System.Int32>)
    UnityEditor.IMGUI.Controls.TreeView.CenterRectUsingSingleLineHeight(UnityEngine.Rect)
    UnityEditor.IMGUI.Controls.TreeView.AddExpandedRows(UnityEditor.IMGUI.Controls.TreeViewItem, System.Collections.Generic.IList<UnityEditor.IMGUI.Controls.TreeViewItem>)
    TreeView.SingleClickedItem(Int32)
    TreeView.ContextClickedItem(Int32)
    TreeView.ContextClicked()
    TreeView.ExpandedStateChanged()
    TreeView.SearchChanged(String)
    TreeView.GetAncestors(Int32)
    TreeView.GetDescendantsThatHaveChildren(Int32)
    TreeView.CanMultiSelect(TreeViewItem)
    TreeView.CanRename(TreeViewItem)
    UnityEditor.IMGUI.Controls.TreeView.RenameEnded(UnityEditor.IMGUI.Controls.TreeView.RenameEndedArgs)
    TreeView.CanBeParent(TreeViewItem)
    TreeView.CanChangeExpandedState(TreeViewItem)
    TreeView.DoesItemMatchSearch(TreeViewItem, String)
    TreeView.AfterRowsGUI()
    TreeView.RefreshCustomRowHeights()
    TreeView.GetCustomRowHeight(Int32, TreeViewItem)
    TreeView.GetRenameRect(Rect, Int32, TreeViewItem)
    TreeView.CommandEventHandling()
    UnityEditor.IMGUI.Controls.TreeView.SetupParentsAndChildrenFromDepths(UnityEditor.IMGUI.Controls.TreeViewItem, System.Collections.Generic.IList<UnityEditor.IMGUI.Controls.TreeViewItem>)
    TreeView.SetupDepthsFromParentsAndChildren(TreeViewItem)
    TreeView.CreateChildListForCollapsedParent()
    UnityEditor.IMGUI.Controls.TreeView.IsChildListForACollapsedParent(System.Collections.Generic.IList<UnityEditor.IMGUI.Controls.TreeViewItem>)
    TreeView.getNewSelectionOverride
    TreeView.foldoutOverride
    TreeView.state
    TreeView.multiColumnHeader
    TreeView.rootItem
    TreeView.isInitialized
    TreeView.treeViewRect
    TreeView.baseIndent
    TreeView.foldoutWidth
    TreeView.extraSpaceBeforeIconAndLabel
    TreeView.customFoldoutYOffset
    TreeView.columnIndexForTreeFoldouts
    TreeView.useScrollView
    TreeView.depthIndentWidth
    TreeView.showAlternatingRowBackgrounds
    TreeView.showBorder
    TreeView.showingHorizontalScrollBar
    TreeView.showingVerticalScrollBar
    TreeView.cellMargin
    TreeView.totalHeight
    TreeView.rowHeight
    TreeView.treeViewControlID
    TreeView.isDragging
    TreeView.hasSearch
    TreeView.searchString
    Namespace: UnityEditor.Search
    Syntax
    public class PropertyTable : TreeView, IDisposable

    Constructors

    PropertyTable(String, ITableView)

    Declaration
    public PropertyTable(string serializationUID, ITableView tableView)
    Parameters
    Type Name Description
    String serializationUID
    ITableView tableView

    Methods

    BeforeRowsGUI()

    Declaration
    protected override void BeforeRowsGUI()
    Overrides
    TreeView.BeforeRowsGUI()

    BuildRoot()

    Declaration
    protected override TreeViewItem BuildRoot()
    Returns
    Type Description
    TreeViewItem
    Overrides
    TreeView.BuildRoot()

    BuildRows(TreeViewItem)

    Declaration
    protected override IList<TreeViewItem> BuildRows(TreeViewItem root)
    Parameters
    Type Name Description
    TreeViewItem root
    Returns
    Type Description
    IList<TreeViewItem>
    Overrides
    TreeView.BuildRows(TreeViewItem)

    CanStartDrag(TreeView.CanStartDragArgs)

    Declaration
    protected override bool CanStartDrag(TreeView.CanStartDragArgs args)
    Parameters
    Type Name Description
    TreeView.CanStartDragArgs args
    Returns
    Type Description
    Boolean
    Overrides
    UnityEditor.IMGUI.Controls.TreeView.CanStartDrag(UnityEditor.IMGUI.Controls.TreeView.CanStartDragArgs)

    Dispose()

    Declaration
    public void Dispose()

    DoubleClickedItem(Int32)

    Declaration
    protected override void DoubleClickedItem(int id)
    Parameters
    Type Name Description
    Int32 id
    Overrides
    TreeView.DoubleClickedItem(Int32)

    FrameColumn(Int32)

    Declaration
    public void FrameColumn(int columnIndex)
    Parameters
    Type Name Description
    Int32 columnIndex

    HandleDragAndDrop(TreeView.DragAndDropArgs)

    Declaration
    protected override DragAndDropVisualMode HandleDragAndDrop(TreeView.DragAndDropArgs args)
    Parameters
    Type Name Description
    TreeView.DragAndDropArgs args
    Returns
    Type Description
    DragAndDropVisualMode
    Overrides
    UnityEditor.IMGUI.Controls.TreeView.HandleDragAndDrop(UnityEditor.IMGUI.Controls.TreeView.DragAndDropArgs)

    KeyEvent()

    Declaration
    protected override void KeyEvent()
    Overrides
    TreeView.KeyEvent()

    OnGUI(Rect)

    Declaration
    public override void OnGUI(Rect tableRect)
    Parameters
    Type Name Description
    Rect tableRect
    Overrides
    TreeView.OnGUI(Rect)

    RowGUI(TreeView.RowGUIArgs)

    Declaration
    protected override void RowGUI(TreeView.RowGUIArgs args)
    Parameters
    Type Name Description
    TreeView.RowGUIArgs args
    Overrides
    UnityEditor.IMGUI.Controls.TreeView.RowGUI(UnityEditor.IMGUI.Controls.TreeView.RowGUIArgs)

    SelectionChanged(IList<Int32>)

    Declaration
    protected override void SelectionChanged(IList<int> selectedIds)
    Parameters
    Type Name Description
    IList<Int32> selectedIds
    Overrides
    UnityEditor.IMGUI.Controls.TreeView.SelectionChanged(System.Collections.Generic.IList<System.Int32>)

    SetupDragAndDrop(TreeView.SetupDragAndDropArgs)

    Declaration
    protected override void SetupDragAndDrop(TreeView.SetupDragAndDropArgs args)
    Parameters
    Type Name Description
    TreeView.SetupDragAndDropArgs args
    Overrides
    UnityEditor.IMGUI.Controls.TreeView.SetupDragAndDrop(UnityEditor.IMGUI.Controls.TreeView.SetupDragAndDropArgs)
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