Enum ImageSource
Sets which source camera to use for recording (by some specific Recorders).
Namespace: UnityEditor.Recorder
Syntax
public enum ImageSource : int
Fields
| Name | Description | Value |
|---|---|---|
| ActiveCamera | Use the current active camera. |
|
| MainCamera | Use the main camera. |
|
| TaggedCamera | Use the first camera that matches a GameObject tag. |