Interface IUsesCheckBounds | Unity Reflect | 1.1.0-preview.6
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    Interface IUsesCheckBounds

    Gives decorated class the ability to check if scene objects are contained within a given Bounds

    Namespace: Unity.Labs.EditorXR.Interfaces
    Syntax
    public interface IUsesCheckBounds : IFunctionalitySubscriber<IProvidesCheckBounds>

    Extension Methods

    UsesCheckBoundsMethods.CheckBounds(IUsesCheckBounds, Bounds, List<GameObject>, List<GameObject>)
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