Interface IMenu | Unity Reflect | 1.1.0-preview.6
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    Interface IMenu

    Declares a class as a system-level menu

    Namespace: UnityEditor.Experimental.EditorVR
    Syntax
    public interface IMenu

    Properties

    gameObject

    GameObject that this component is attached to

    Declaration
    GameObject gameObject { get; }
    Property Value
    Type Description
    GameObject

    localBounds

    The local bounds of this menu

    Declaration
    Bounds localBounds { get; }
    Property Value
    Type Description
    Bounds

    menuContent

    Root GameObject for visible menu content

    Declaration
    GameObject menuContent { get; }
    Property Value
    Type Description
    GameObject

    menuHideFlags

    Visibility state of this menu

    Declaration
    MenuHideFlags menuHideFlags { get; set; }
    Property Value
    Type Description
    MenuHideFlags

    priority

    Declaration
    int priority { get; }
    Property Value
    Type Description
    Int32
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