Class BindingDictionary | Unity Reflect | 1.1.0-preview.6
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    Class BindingDictionary

    Inheritance
    Object
    Dictionary<String, List<VRInputDevice.VRControl>>
    BindingDictionary
    Namespace: UnityEditor.Experimental.EditorVR.Utilities
    Syntax
    public class BindingDictionary : Dictionary<string, List<VRInputDevice.VRControl>>, IDictionary<string, List<VRInputDevice.VRControl>>, ICollection<KeyValuePair<string, List<VRInputDevice.VRControl>>>, IDictionary, ICollection, IReadOnlyDictionary<string, List<VRInputDevice.VRControl>>, IReadOnlyCollection<KeyValuePair<string, List<VRInputDevice.VRControl>>>, IEnumerable<KeyValuePair<string, List<VRInputDevice.VRControl>>>, IEnumerable, ISerializable, IDeserializationCallback

    Extension Methods

    CollectionExtensions.Stringify<T>(ICollection<T>)
    DictionaryExtensions.First<TKey, TValue>(Dictionary<TKey, TValue>)
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