Class Standard
Namespace: UnityEngine.InputNew
Syntax
public class Standard : ActionMapInput
Constructors
Standard(ActionMap)
Declaration
public Standard(ActionMap actionMap)
Parameters
| Type | Name | Description |
|---|---|---|
| ActionMap | actionMap |
Properties
action
Declaration
public ButtonInputControl action { get; }
Property Value
| Type | Description |
|---|---|
| ButtonInputControl |