Class SyncObjectImporter | Unity Reflect | 1.1.0-preview.6
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    Class SyncObjectImporter

    Inheritance
    Object
    RuntimeImporter<SyncObject, GameObject>
    SyncObjectImporter
    Inherited Members
    RuntimeImporter<SyncObject, GameObject>.Import(SyncObject, Object)
    RuntimeImporter<SyncObject, GameObject>.Reimport(SyncObject, GameObject, Object)
    RuntimeImporter<SyncObject, GameObject>.CreateNew(SyncObject)
    RuntimeImporter<SyncObject, GameObject>.Clear(GameObject)
    RuntimeImporter<SyncObject, GameObject>.ImportInternal(SyncObject, GameObject, Object)
    Namespace: UnityEngine.Reflect
    Syntax
    public class SyncObjectImporter : RuntimeImporter<SyncObject, GameObject>

    Methods

    Clear(GameObject)

    Declaration
    protected override void Clear(GameObject gameObject)
    Parameters
    Type Name Description
    GameObject gameObject
    Overrides
    UnityEngine.Reflect.RuntimeImporter<SyncObject, GameObject>.Clear(GameObject)

    CreateNew(SyncObject)

    Declaration
    public override GameObject CreateNew(SyncObject syncElement)
    Parameters
    Type Name Description
    SyncObject syncElement
    Returns
    Type Description
    GameObject
    Overrides
    UnityEngine.Reflect.RuntimeImporter<SyncObject, GameObject>.CreateNew(SyncObject)

    ImportInternal(SyncObject, GameObject, Object)

    Declaration
    protected override void ImportInternal(SyncObject syncObject, GameObject gameObject, object settings)
    Parameters
    Type Name Description
    SyncObject syncObject
    GameObject gameObject
    Object settings
    Overrides
    UnityEngine.Reflect.RuntimeImporter<SyncObject, GameObject>.ImportInternal(SyncObject, GameObject, System.Object)
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