docs.unity.cn
    Show / Hide Table of Contents

    Class DataProviderActor

    Inheritance
    Object
    DataProviderActor
    Namespace: Unity.Reflect.Actors
    Syntax
    [Actor("5944b8e2-36bb-466b-9f1b-32de711e8ca8", false, false, null, null)]
    public class DataProviderActor

    Fields

    k_StorageSpatialFolder

    Declaration
    public static readonly string k_StorageSpatialFolder
    Field Value
    Type Description
    String

    Methods

    Initialize(ActorHandle, IPlayerClient, Project)

    Declaration
    public void Initialize(ActorHandle self, IPlayerClient client, Project project)
    Parameters
    Type Name Description
    ActorHandle self
    IPlayerClient client
    Project project

    LoadSpatialManifestAsync(IEnumerable<SyncId>, GetNodesOptions, CancellationToken, String, IPlayerClient)

    Declaration
    public static async Task<SpatialManifest> LoadSpatialManifestAsync(IEnumerable<SyncId> ids, GetNodesOptions getNodesOptions, CancellationToken token, string spatialFolderPath, IPlayerClient client)
    Parameters
    Type Name Description
    IEnumerable<SyncId> ids
    GetNodesOptions getNodesOptions
    CancellationToken token
    String spatialFolderPath
    IPlayerClient client
    Returns
    Type Description
    Task<SpatialManifest>

    Shutdown()

    Declaration
    public void Shutdown()
    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on 03 February 2022
    Terms of use