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    Class TextureConverterActor

    Inheritance
    Object
    ResourceConverterActor<SyncTexture>
    TextureConverterActor
    Namespace: Unity.Reflect.Actors
    Syntax
    [Actor("6870d6d0-8b34-47b7-9c04-bf65f70eb351", true, false, null, null)]
    public class TextureConverterActor : ResourceConverterActor<SyncTexture>

    Constructors

    TextureConverterActor()

    Declaration
    public TextureConverterActor()

    Methods

    Import(RpcContext<ConvertResource<SyncTexture>>, SyncedData<SyncTexture>)

    Declaration
    protected override void Import(RpcContext<ConvertResource<SyncTexture>> ctx, SyncedData<SyncTexture> resource)
    Parameters
    Type Name Description
    RpcContext<ConvertResource<SyncTexture>> ctx
    SyncedData<SyncTexture> resource
    Overrides
    Unity.Reflect.Actors.ResourceConverterActor<SyncTexture>.Import(Unity.Reflect.ActorFramework.RpcContext<Unity.Reflect.Actors.ConvertResource<SyncTexture>>, Unity.Reflect.SyncedData<SyncTexture>)
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