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    Class UnityTextureActor

    Inheritance
    Object
    UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>
    UnityTextureActor
    Inherited Members
    UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>.Shutdown()
    UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>.AcquireResource(RpcContext<AcquireUnityTexture>, RpcOutput<ConvertResource<SyncTexture>>)
    UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>.ReleaseUnityResource(Texture)
    Namespace: Unity.Reflect.Actors
    Syntax
    [Actor("29f18007-0e1c-4a7a-aa02-70cf2c819256", false, false, null, null)]
    public class UnityTextureActor : UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>
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