Class UnityTextureActor Inheritance Object UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture> UnityTextureActor Inherited Members UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>.Shutdown() UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>.AcquireResource(RpcContext<AcquireUnityTexture>, RpcOutput<ConvertResource<SyncTexture>>) UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>.ReleaseUnityResource(Texture) Namespace: Unity.Reflect.Actors Syntax [Actor("29f18007-0e1c-4a7a-aa02-70cf2c819256", false, false, null, null)] public class UnityTextureActor : UnityResourceActor<Texture, SyncTexture, AcquireUnityTexture>