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    Struct SystemContainer.Proxy

    Namespace: UnityEngine.Reflect
    Syntax
    public struct Proxy

    Constructors

    Proxy(SystemContainer)

    Declaration
    public Proxy(SystemContainer self)
    Parameters
    Type Name Description
    SystemContainer self

    Properties

    ActorRunner

    Declaration
    public readonly ActorRunner.Proxy ActorRunner { get; }
    Property Value
    Type Description
    ActorRunner.Proxy

    MemoryCleaner