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    Enum DepthAccess

    Sets the read and write access for the depth buffer.

    Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
    Syntax
    [Flags]
    public enum DepthAccess

    Fields

    Name Description Value
    Read

    Read Access.

    1
    Write

    Write Access.

    2
    ReadWrite

    Read and Write Access.

    3

    Extension Methods

    ReflectionUtils.Invoke(String, Object[])
    ReflectionUtils.SetField(String, Object)
    ReflectionUtils.GetField(String)
    ReflectionUtils.GetFields()
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    on 18 October 2021