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    Struct Sky

    Runtime container representing Sky data given to the scriptable render pipeline for rendering

    Namespace: UnityEngine.Rendering.LookDev
    Syntax
    public struct Sky

    Fields

    cubemap

    The cubemap representing this sky

    Declaration
    public Cubemap cubemap
    Field Value
    Type Description
    Cubemap

    exposure

    The sky exposure

    Declaration
    public float exposure
    Field Value
    Type Description
    Single

    longitudeOffset

    The longitude offset to rotate this cubemap

    Declaration
    public float longitudeOffset
    Field Value
    Type Description
    Single

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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    on 18 October 2021