docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Enum DebugProbeShadingMode

    Modes for Debugging Probes

    Namespace: UnityEngine.Experimental.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.core@12.1\\Library\\PackageCache\\com.unity.render-pipelines.core@12.1.13\\Runtime\\Lighting\\ProbeVolume\\ProbeReferenceVolume.Debug.cs")]
    public enum DebugProbeShadingMode

    Fields

    Name Description
    SH

    Based on Spherical Harmonics

    Size

    Based on size

    Validity

    Based on validity

    ValidityOverDilationThreshold

    Based on validity over a dilation threshold

    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 02 October 2023