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    Interface IEnvironmentDisplayer

    Interface that must implement the EnvironmentLibrary view to communicate with the data management

    Namespace: UnityEditor.Rendering.LookDev
    Syntax
    public interface IEnvironmentDisplayer

    Methods

    Repaint()

    Repaint the UI

    Declaration
    void Repaint()

    Events

    OnChangingEnvironmentLibrary

    Callback on Environment change in the Library

    Declaration
    event Action<EnvironmentLibrary> OnChangingEnvironmentLibrary
    Event Type
    Type Description
    Action<EnvironmentLibrary>

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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