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    Enum ReloadAttribute.Package

    Lookup method for a resource.

    Namespace: UnityEngine.Rendering
    Syntax
    public enum Package

    Fields

    Name Description Value
    Builtin

    Used for builtin resources when the resource isn't part of the package (i.e. builtin shaders).

    Root

    Used for resources inside the package.

    Extension Methods

    ReflectionUtils.Invoke(String, Object[])
    ReflectionUtils.SetField(String, Object)
    ReflectionUtils.GetField(String)
    ReflectionUtils.GetFields()
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