Interface IVariantStripper<TShader, TShaderVariant>
Interface to be implemented for a type of shader that it's variants can be stripped
Namespace: UnityEditor.Rendering
Syntax
public interface IVariantStripper<TShader, TShaderVariant>
where TShader : Object
Type Parameters
Name | Description |
---|---|
TShader | The shader Shader or ComputeShader |
TShaderVariant | The type of variant for the given type of shader can either be ShaderSnippetData or String |
Properties
active
Returns if the stripper is active
Declaration
bool active { get; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
CanRemoveVariant(TShader, TShaderVariant, ShaderCompilerData)
Specifies if a
Declaration
bool CanRemoveVariant(TShader shader, TShaderVariant shaderVariant, ShaderCompilerData shaderCompilerData)
Parameters
Type | Name | Description |
---|---|---|
TShader | shader | The |
TShaderVariant | shaderVariant | |
ShaderCompilerData | shaderCompilerData | The variant |
Returns
Type | Description |
---|---|
Boolean | true if the variant is not used and can be stripped |