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    Class LightUI

    Contains a set of methods to help render the inspectors of Lights across SRP's

    Inheritance
    Object
    LightUI
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Rendering
    Syntax
    public class LightUI

    Methods

    DrawColor(ISerializedLight, Editor)

    Draws the color temperature for a serialized light

    Declaration
    public static void DrawColor(ISerializedLight serialized, Editor owner)
    Parameters
    Type Name Description
    ISerializedLight serialized

    The serizalized light

    Editor owner

    The editor

    Extension Methods

    AnalyticsUtils.ToNestedColumn<T>(T, Boolean)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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    on 26 September 2023