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    Class RenderPipelineGlobalSettingsUI

    UI for global settings

    Inheritance
    Object
    RenderPipelineGlobalSettingsUI
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Rendering
    Syntax
    public static class RenderPipelineGlobalSettingsUI

    Methods

    DrawShaderStrippingSettings(ISerializedRenderPipelineGlobalSettings, Editor, CoreEditorDrawer<ISerializedRenderPipelineGlobalSettings>.IDrawer)

    Draws the shader stripping settinsg

    Declaration
    public static void DrawShaderStrippingSettings(ISerializedRenderPipelineGlobalSettings serialized, Editor owner, CoreEditorDrawer<ISerializedRenderPipelineGlobalSettings>.IDrawer additionalShaderStrippingSettings = null)
    Parameters
    Type Name Description
    ISerializedRenderPipelineGlobalSettings serialized

    The serialized global settings

    Editor owner

    The owner editor

    CoreEditorDrawer.IDrawer<> additionalShaderStrippingSettings

    Pass another drawer if you want to specify additional shader stripping settings

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    on 31 July 2023